One of my hobbies is collecting vintage radios, so as a personal project i decided to model the first radio i ever got. A 1972 National Panasonic boombox. I spent quite some time trying to get all the details into the Highpoly, as i wanted to do the radio justice. I then modeled a mid poly version for texturing. This model wasn't specifically meant to be a Realtime asset, as it would be too Highpoly for games. But mostly to create a lower poly shell that would give me the resolution i wanted for all the details, and also allow quicker texturing in substance.
I've included a video going through some of the processes i used throughout the modeling of the Highpoly, and the Realtime Sketchfab model that has been textured.
Hope you like it!