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Billy Sullivan
Billy Sullivan
3d Artist - Grease Monkey Games
Melbourne, Australia

I have been working as a 3d generalist for the game development company Grease Monkey Games (Formerly League of Monkeys) for the past 3 and a half years, most of that time spent on their mobile game title "Torque Burnout", but more recently on their up and coming mobile title, "Torque Drift".
The Grease Monkey Games studio is based in North Fitzroy, Melbourne, Australia.

23 years old, with a strong passion for game development, 3d modelling, Programming, Design, and basically anything in the Interactive field. I see my self as a generalist, and strive to be skilled and knowledgeable in as many creative fields as i can.
I have completed a Diploma in interactive games, and a Bachelor of design, in Animation and Interactive media studied at RMIT.

Outside of work, I develop and freelance under my own business Billy Goat Games, creating my own games and artwork. Billy Goat Games released it's first game "Primitive" on the iOS and Android stores late 2014 and i am currently working on my second mobile title "Pocket Lawns" in my own time among other projects.

Skills

3D ModelingGame DesignProgrammingDesign

Software proficiency

3ds Max
3ds Max
Blender
Blender
Keyshot
Keyshot
Maya
Maya
Photoshop
Photoshop
Substance Painter
Substance Painter
ZBrush
ZBrush
Unity
Unity
3DCoat
3DCoat

Productions

  • Torque drift icon
    • Video Game
      Torque Drift
    • Year
      2018
    • Role
      3d Artist
    • Company
      Grease Monkey Games
  • Williams print2
    • Mobile Game
      Pocket Lawns
    • Year
      2018
    • Role
      Programmer / Artist / Game designer
    • Company
      Billy Goat Games
  • 246x0w
    • Video Game
      Torque Burnout
    • Year
      2015
    • Role
      3d Generalist
    • Company
      League of Monkeys
  • Release photo
    • Video Game
      Primitive
    • Year
      2014
    • Role
      Programmer / Artist / Game designer
    • Company
      Billy Goat Games

Experience

  • 3d Artist / Producer at Grease Monkey Games
    Melbourne , Australia
    December 2014 - Present

    Whilst in my first year of my Animation course i had the opportunity to do Freelance work for Grease Monkey Games ( Formerly League of Monkeys ) as a 3d artist. I then worked for them on projects for clients such as Honda, and on their in house game Torque Burnout.

    I started working part time for them in October 2015, and then full time as of September 2016.